The Adventurers' Tavern
FantasySandbox
A guildhall, a quest board, and six ranks between you and the beam over the fire.
How this one judges you — Roleplay
How well the last thing you did fitted the character you made. Three or below and the world starts pushing back.
Scored out of five, every turn. Three or lower and the world gets harder in the same turn, without saying so.
The guild in Ashvane pins its work to the board by the door, and anybody written into the book may take one. Wolves on the north road, goblins in the Harrow mine, lights in the river tower. Come back alive, get paid, and climb until your name is carved into the beam beside the other four Legends.